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About CorzaX24

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  • Birthday 07/06/1991

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    Melbourne, Australia
  1. CorzaX24

    Request models here

    Would love Sci-Fi stuff! Think in the realms of the lastest Sci-Fi Games - Doom, Mass Effect, Dead Space etc...
  2. CorzaX24


    Some good information here guys, thanks! Managed to make a dripping water one and found some steam, heat and sparks emitter somewhere around.
  3. CorzaX24


    mdgunn, your knowledge and examples of your own emitters are quite good! I have made a simple water drop emitter which I think actually looks kinda good. I'll be sure to check out this spark effect too! I do hope in the near future that we see some emitter packs up for grabs!
  4. CorzaX24


    Lol, just want to say I enjoyed that friendly banter above between you two. Made me smile
  5. CorzaX24


    Well I guess trial and error is the way to go... for now. Could really use that emitter app though!
  6. Anyone have any self made or community made scripts they're willing to share? Other than the once on the workshop! Just about anything really! Thanks
  7. CorzaX24


    Hey team! So I've been using Leadwerks for a while now, and coming along nicely. But for the life of me, cannot figure out how to get a good "authentic" looking emitter effect. Particularly with a fast jet of steam, or sparks. Anyone good with emitters? Have any good settings that work well? Much appreciated!
  8. Hey, So I have downloaded a couple weapons that are similar in format as to the autopistol that comes with Leadwerks. How would I get them working as such to be able to pick them up during game and swap/add to the FPS player? I tried playing around with some settings but couldn't figure it out. Thanks
  9. Thanks guys, good start! Rick, If I had more time and money to do something like that, I would consider it. Thanks though!
  10. Hey guys, Besides the YouTube videos from the Leadwerks Channel, anyone know of some good LUA tutorials for Leadwerks? Any help appreciated! Thanks
  11. CorzaX24


    At least I'm on the right track, my order was pretty much according to your tips Thanks guys
  12. CorzaX24


    Ah, champion! Thanks heaps mate. Now the question is, is there a particular order that works best for shaders when you have more than 1?
  13. CorzaX24


    Hey guys, Yet another issue I'm faced with, and is probably real simple to accomplish but I can't seem to understand how to do it. How do I add a Post-Processing shader to my work? Not a single model, but to the entire level? Thanks in advance!
  14. CorzaX24


    I was after water for a small, indoor area. Not an ocean type scenario. That YouTube video was mad, water looks great! Not the best on using post-processing effects yet, if anyone wants to fill me in? Thanks for the replies guys, much appreciated!
  15. CorzaX24


    Hi there, I have been able to add water into my work using a downloaded water material from the workshop, which also comes with a CheapWater.lua script. It works fine but, oddly enough, looks "cheap". My question is, is there something else out there looks somewhat nicer or more realistic? I havent been able to find anything. Not to mention, I can walk across it and not actually go under/into the water... Thanks
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