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psygnosys

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Everything posted by psygnosys

  1. Version 1.0.0

    Ideal for FPS Games Lightweight and optimized geometry Textures with resolution 2048x2048 Includes FBX file

    $9.99

  2. Good afternoon people, Today as usual are doing some models in the LE, then appeared this message when I click on "Run" and or "Debug", I do not know what happened! Thanks if anyone can help me! Note, all maps used are .jpg
  3. I understand that if you can, adjust this character, it would be great, I'm posting it here in the forum, anyone who wants to get it to help set it up, all help will be very welcome ... Attached is the character I'm using to learn how to set up animated characters within Engine Leadwerks. Model4Leadwerks.rar
  4. Of course, when the character's life ends ... perform the "dead" animation! I will open the script and look for these lines of execution inside the game, again thanks for the support!
  5. Dear Aggror, Firstly thank you for replying, I've been watching videos on youtube but videos very old and that did not help much and I continue with doubts. How can you see my character is animated and with the sequences separated, this is very simple to do and now? How do I get him to walk in my direction? attack me die when your life comes to an end? I used tools / BuildNavMesh, and I added the script "Monster.AI.lua" that made my character react when I enter his reaction area, but he is sliding, and attacks me uncoordinated, how do I correct these things? Thank you!
  6. Now, I remember seeing this video well when I bought Leadwerks ... I could not remember anymore. Thank you!
  7. Our people, about a month from the post, and no one helps ... I need help with this to continue advancing my developments to Leadwerks. Has anyone done it, a character with basic animations and sound ... how can I do ?? Can someone give me a tip or tutorial, video on youtube ... any help will be very welcome!
  8. I looked in the forum for a few things about creating Lead Engine characters, but I did not find anything complete. So I would like to ask for help from someone who has done all the work of creating an animated character inside the Engine. I created the character, I have the animations, but now ??? I have already been able to add inside the engine, adjust the animations, but how do I make it ready for the user? With sounds, I have to create the sequences of actions "Flowgraph" and so on, thank you for the help. * Sorry for my English, it's the fault of the Google translator. ^^Insert other media
  9. It's a little run down here today, corrected the ID number! ;)
  10. Version 1.0.0

    This package includes everything you need to create a shipping port scene including 13 different containers, a crane, two gates, a freight ship, and a control tower to oversee operations.

    $5.99

  11. Version 1.0.0

    This package contains eight different abandoned barracks in various stages of decay.

    $3.99

  12. Version 1.0.0

    This pack of 21 trees is ideal for creating dark and scary swamps...Uuuuaaaaahhhhh

    $4.99

  13. psygnosys

    SciFi Props

    Version 1.0.0

    This SciFi model pack provides lots of interesting set pieces to create high-tech environments for your futuristic space game.

    $5.99

  14. Version 1.0.0

    This pack contains 38 low-poly models to build your own cemetery scenes. The following models are included: Crosses Gravestones Pedestals Crypts Church Iron railing Columns Trees

    $5.99

  15. Version 1.0.0

    24 downloads

    Large building with five floors.

    Free

  16. psygnosys

    Boxes

    Version 1.0.0

    This package contains several types of boxes including concrete, wood, metal, stone, and mesh wire.

    $5.99

  17. Version 1.0.0

    This abandoned building can serve as a hideout for thieves or the site of a hidden treasure.

    $4.99

  18. Thank you for your help, I removed the 3dsmax file and it worked.
  19. All right, Josh. I added yes as I always do, I found it strange because yesterday I uploaded a template for the workshop and everything worked well. Today gave this problem!
  20. Hello everyone, today when I was uploading a model for Leadwerks Engine workshop, an error occurred. Can anybody help me.
  21. Very good, I'll download the "http://www.mediafire.com/file/6sxskkdzranqvtb/NewtonTest.zip" and take a look, thanks for the help.
  22. Cool, I'll take a look at these videos, it could be 2.5D. This might be a good start! Thank you!
  23. I understand, I use Clickteam for some things in 2d, but I would like to use Leadwerks for the ease of importing 3D models into the .FBX form. I still appreciate your response.
  24. Hi Everyone, I'm looking to create a 2D game, can anyone tell me something material to study? Lua scripts to move, jump, collect items, power bar these things. If anyone could help me I would be very grateful, thank you!
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