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Canardian

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Status Updates posted by Canardian

  1. Started using MindMup to specify my game project while waiting to get the native code version of Leadwerks.

  2. I want to start coding!

    1. Canardian

      Canardian

      I like the universe, it's kinda big, and transfers beneficial information between entities imMEDIAtely.

  3. I would recommend a Leadwerks profit limited edition, which can be upgraded to the unlimited edition.

  4. There's a big mountain gap between indie and professional game development. You can't expect everyone to jump over the gap, besides some don't even want/need to. They love indie, it's the spirit and freedom it has. You don't need to kill indies, just because you want to support professionals. You can support both.

    1. Show previous comments  30 more
    2. Michael Betke

      Michael Betke

      Yes Gordon, but 1500$ in Unity I get much more for the non-game stuff I work on and features in general. At the moment I don't want to buy any engine but was considering LE3 as my tool of choise if sometime in 2013 I would need it.

    3. YouGroove

      YouGroove

      Unity allows 400$ fro the free version that is very capable. After selling some mobile game, you just have money to upgrade. With L3 3 you can't publish a mobile game for 400$ so no chance to gain money to buy some more expensive version of Leadwerks 3.

    4. YouGroove

      YouGroove

      And yes actual Shiva was more towards 200$ or 300$ and supports all PC/MAC/LINUX and ALL mobiles for one price.

      I wait for Shiva 2 and it's new price.

  5. It's morning in California now (8AM), where is the big announcement? :)

    1. Show previous comments  2 more
    2. Lazlo Bonin

      Lazlo Bonin

      He's online now. I'm Ctrl+R'ing Werkspace like a madman.

    3. Rick

      Rick

      @Lazlo and now you start looking for an alternative? :)

    4. ChrisMAN

      ChrisMAN

      i prefer the quote from morphus - "I have dreamed a dream, but now that dream is gone from me."

    1. gamecreator

      gamecreator

      Ha. Welcome back. Now be good. :)

    2. BES

      BES

      Haha ..portal 1 and 2 were fun ..cool ending song.

  6. Today I found a way how SuperBasic64 can also compile LE2 programs, this is awesome, because then we need only one SuperBasic, which can compile both 32 and 64 bit and LE2 and LE3 programs.

    1. Show previous comments  10 more
    2. Canardian

      Canardian

      I'm still making more examples which cover all C++ commands. The benefit of SuperBasic over C++ is that you can programmatically control your source code. This is what Qt does also, when it adds signal slots to C++ classes.

    3. Rick

      Rick

      We can do events (signal/slot) really easily in C++ via http://www.leadwerks.com/werkspace/files/file/367-c-event/. When you say control your source code can you explain what you mean?

    4. Canardian

      Canardian

      I mean that you can write your own SuperBasic language modifiers, which can do anything you want with the produced C++ source code. You could write for example add human language commands, or a completely new language translator for example from Lua to C++. The sb base compiler will then compile the included mod sources, and then run the compiled mod to generate the final C++ source code.

  7. Finished 64-bit SuperBasic IDE which runs on 32/64 bit Windows/Linux/Mac, and can compile to 32/64 bit code. Will be fun to test 64-bit LE3 games, faster performance due to more CPU registers!

    1. Show previous comments  1 more
    2. Wchris

      Wchris

      I guess "superbasic" generates C++ source code ? If you can also generate LUA code, than you have an advantage because you provide the same syntax on the compiled side and scripted side. (learning takes time)

    3. Wchris

      Wchris

      Anyway I'm impressed by your enthousiasm and skill. But you'll inherit plenty of beginners who will overwhelm you with beginners questions related to basic coding logic. In the end, they will use you not to learn superbasic, but to learn coding.

    4. Canardian

      Canardian

      Hmm, have to think about it a bit :) Indeed somekind of Basic/C++ IDE which works out of the box would be nice to have for LE3, with all the syntax highlighting preinstalled. However, I want to offer it for free, so I need to make somekind of Blitz3D style command set in the free version also, which is not using LE3, and is just a very simple 2D framework. When using LE3, that framework would then not be needed.

  8. I tried to download LE3 from http://www.leadwerks.com/downloads/le3, but it says page not found. Did I do something wrong, or is Summer still not over yet? In that case I will listen to this song until the LE3 download works: http://www.youtube.com/watch?v=mzNEgcqWDG4

    1. Afke

      Afke

      Hahahaha ! Cool . Nice one :)

    2. Benton

      Benton

      There was an old page that talked about LE3's features, like OpenGL4 and tesselated ocean. Much has changed :)

  9. Leadwerks 11D features reallife force feedback vegetation sculpting: http://www.youtube.com/watch?v=i0AqFL2ltjA. I'm trying out an early dev version of it now.

    1. Show previous comments  7 more
    2. Canardian

      Canardian

      It is real, very real :) Look, in the year 2050 when Leadwerks11D might be published, we might not have phones and computers like we have today, but they might be intergrated into spectacles and other wearable gear, and the CGI would enhance the natural world, like in augmented reality.

    3. shadmar

      shadmar

      No godray shader... But nice AA :-)

    4. shadmar

      shadmar

      No godray shader... But nice AA :-)

  10. Multi-threaded multi-user multi-protocol server and multi-threaded multi-protocol client is a bit confusing, but it's fun to code :)

    1. Lazlo Bonin

      Lazlo Bonin

      Basically, you're coding a client and server that handle both TCP and UDP. Multi-threaded and multi-user are just classic to any networking.

    2. Canardian

      Canardian

      Yes, but the problem is, there are no free on the market. RakNet wants bloody money, SDL_net needs DirectX, and so on. I just need and want a clean and free networking library.

  11. Fastnet library is ready. Now making BlitzMax server and client example.

    1. Show previous comments  1 more
    2. Canardian

      Canardian

      It's a Blitz3D command style UDP/TCP client/server multithreaded, speed optimized, networking library. It's free for commercial apps to use too.

    3. Roland

      Roland

      I assume you have a C++ version also ... or?

       

    4. Canardian

      Canardian

      Yes, the core library is written in C, and I make OOP wrappers for BlitzMax and C++.

  12. Fastnet library for BlitzMax is soon ready. Client side commands are done, now adding Server side commands.

  13. Finishing PocketEngineSetup.exe and then adding a LE2 demo to it.

  14. Russians are the fastest nation, they won in icehockey and C:

    1. Show previous comments  1 more
    2. Canardian

      Canardian

      No, I'm finnish, but our team was too slow against the russians :)

    3. Benton

      Benton

      Canada won though, in hockey, right?

    4. Canardian

      Canardian

      No, Russia won, they are far better than anyone else in icehockey again.

  15. Bullet 2.80 is out, and it has GPU OpenCL acceleration for all GPUs! It's also now deterministic and runs on Android. http://bulletphysics.org

    1. Show previous comments  3 more
    2. Mumbles

      Mumbles

      ...and with it now also being open source...

    3. Naughty Alien

      Naughty Alien

      ..its a pity LE doesnt support bullet by default, as it has so many advantages over Newton that is pointless to count it..not to mention cross platform nature..its everywhere..

    4. Canardian

      Canardian

      Nothing will penetrate when you turn on the CCD mode. You can shoot things at insane speed and they never penetrate. There's also a demo in the SDK.

    1. Canardian

      Canardian

      The funny thing is, you can just click on game1.exe in this Article and it runs in your web browser! At least that's how it looks to facebook users :)

    2. Roland
  16. Josh's fears were right: You can't run exe files made with Visual Studio 2012 on Windows XP and Vista, because the VS2012 runtime refuses to install on anything lower than Windows 7 and Windows Server 2008.

    1. Show previous comments  10 more
    2. Canardian

      Canardian

      Why so negative? Just say "Yes" to Linux and open source software! :)

    3. Mumbles

      Mumbles

      GNU C++ is nowhere near perfection... I heard of from one of the best programmers in the land... (well, in a Chinese Whispers sort of way)

    4. Mumbles

      Mumbles

      "C++ is a horrible language. It's made more horrible by the fact that a lot of substandard programmers use it, to the point where it's much much easier to generate total and utter **** with it. Quite frankly, even if the choice of C were to do *nothing* but keep the C++ programmers out, that in itself would be a huge reason to use C."

       

      -- Linus torvalds on why the Linux kernel is written in C, and not C++.

  17. Great, now Visual Studio 2012 doesn't work on XP or Vista anymore, but it needs at least Windows 7: http://www.microsoft.com/download/en/details.aspx?id=27538

    1. Show previous comments  6 more
    2. Canardian

      Canardian

      I think Windows 8 is better than Windows 7, if you delete explorer.exe and use DOS windows as GUI. Windows 8 apparently is a bit faster and uses less memory than Windows 7.

    3. Roland

      Roland

      All those wining about how terrible windows is, still almost everyone use it. There must be some reasone for that. Why do some people complain about windows, year after year and still continue to use it. There are alternatives.

    4. Roland

      Roland

      Hmm..... wining should be complaints ... my bad English ;)

       

  18. I wonder if Newton can do this?

    1. Show previous comments  6 more
    2. Canardian

      Canardian

      I guess that's why it's called Skyrim, you get fired up to the rim of the sky :)

    3. gamecreator

      gamecreator

      Haha. Groundrim doesn't quite have that ring do it.

    4. Road Kill Kenny

      Road Kill Kenny

      I actually had something that kinda looks like this running in leadwerks except its a car

  19. Amazing, you can make single exe files with mingw using the -static option. Yay, no more runtime dlls to distribute, and the exe doesn't even get bigger, as it apparently only links those functions which are used from the runtime libs.

    1. Show previous comments  8 more
    2. Aily

      Aily

      It's very good for indie game about 50...100 mb

    3. Ywa

      Ywa

      Yes @ Metatron. But building EXEs this way isn't embedding DLLs. And thus loading dus take longer actually (noticeable).

    4. Canardian

      Canardian

      Yes, it might take longer to load, but that is still more acceptable than to mess with random runtime dll's. People just want to click on an web link and run it, not download and install it.

  20. Houston, Eagle has landed.

    1. Show previous comments  1 more
    2. Canardian

      Canardian

      It was just a bouncy landing, she's settled now.

    3. Pixel Perfect
    4. Canardian

      Canardian

      I know it, because Witchgate looks freaking cool in LE2, and she should do hundreds of colored pointslights without any FPS loss. I measured that the FPS loss of 300 pointlights is about 2-3 FPS.

  21. I want to visit The Bronx.

    1. Show previous comments  3 more
    2. Roland

      Roland

      Metadron: Stepped out of the cab, looked around and started waving for a cab back :)

       

    3. Canardian

      Canardian

      Did you see living people?

    4. Roland

      Roland

      living although not moving. I was the only one moving.

  22. Leadwerks & SuperFlow Conference in Heavy Corner on Saturday :)

    1. YouGroove

      YouGroove

      Yeah, cool !

      Do we need and invitation :) ?

    2. Canardian

      Canardian

      Nah, but you might need a flight ticket to Helsinki :)

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