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ConradAlistair

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Posts posted by ConradAlistair

  1. Honestly, that's how I first started using Unity3D, so I think it would help just as a game, not any of the code being released in the engine, but merely to show what the engine can do. Also, this will motivate people with no experience in game making at all to try and get their hands dirty.

  2. Hmm, okay. This is aa bit off topic, but I was curious as to what Josh thought of Cryengine 3, both in general and in comparison to Leadwerks3D/engine. Maybe someone already asked this though. If this is so than ignore this, I'll probably come across that post sometime.

  3. One thing that I would like, is to have the ability to export a project to multiple platforms from one project file. Something similar to the way Unity3D does it. Also, I don't know if this is something that doesn't need to be coded into the engine or programmed by the developer, but a way for there to be cross platform interaction. e.g. a multiplayer game with OSX and Windows users in one match, or IOS and Android in one match, etc.

     

    also, as a 3D artist, I think that many people may like a similar layout to Maya. not exactly as it is set up, but just how the menu hierarchy is.

     

    Any thoughts, crits, suggests?

  4. wow i didn't think this post of mine would grow into what it is now AND be at the top of the Feature Request catagory :angry:

     

    anyways...i think a feature id like in 3.0 is simply a stand alone 3ds to gmf converter rather than usind uu3d or 3ds max. i dont know if thats what id want the most though

  5. i understand what you guys have said, but i wasn't just looking at the structure building stuff, i was also looking at the decals that were being put directly on the house model and all the other manipulation tools in that vid.

     

    and i have a quick question: is it possible to make plug-ins for any of the leadwerks tools? i know you cane get library's

  6. i was doing a little research on other game engines (im not betraying LE :P ) when i came across this engine that Intel bought from some other company. the engine is called Project Offset.

     

    these are just SOME of the tools that they have. the art tools to be exact:

     

     

    i think just the tools in this video would be great (not saying that they would be easy to get though) to have in addition to the road editor.

     

    so what do all of you think?

  7. Can you post the contents of your editor.log file?

     

    [Configuration]
    Trilinear_Filter=0
    Anisotropic_Filter=1.00000000
    FOV=70.0000000
    TextureQuality=1
    Physics_Quality=2
    modeldetail=0
    ShadowQuality=1
    reflectionquality=2
    VerticalSync=0
    terrainshadows=0
    grassshadows=0
    Godrays=0
    SSAO=0
    Antialias=0
    HDR=1
    Bloom=1
    run=1111111111
    DOF=0
    doffarrange=500.000000,1000.00000
    
    [uI]
    ShowSidepanel=1
    ShowToolbar=1
    Main_Menu=ui\main.mnu
    Script_Menu=ui\scripteditor.mnu
    MainToolbar=ui\toolbar.tlb
    ScriptBackground=255,255,255,0
    ScriptForeground=0,0,0,0
    ScriptKeyword=0,0,255,0
    ScriptNumber=255,128,0,0
    ScriptString=128,0,128,0
    ScriptComment=0,128,0,0
    
    [uI]
    Window=64,64,64,0
    WindowText=90,192,254,0
    Gadget=96,96,96,0
    GadgetText=218,218,218,0
    
    [Paths]
    Game_Path=
    Scene_Path=Maps
    Script_Path=Scripts
    UI_Path=UI
    GameScript=C:\Leadwerks Engine SDK\Scripts\Games\fpscontroller.lua
    RecentFile0=C:/Leadwerks Engine SDK/Maps/train.sbx
    RecentFile1=C:/Leadwerks Engine SDK/Maps/terrain_arctic.sbx
    RecentFile2=C:/Leadwerks Engine SDK/Maps/deserthighway.sbx
    RecentFile3=C:/Leadwerks Engine SDK/Maps/tunnels.sbx
    RecentFile4=
    RecentFile5=
    RecentFile6=
    RecentFile7=
    RecentFile8=
    RecentFile9=
    RecentScriptFile0=
    RecentScriptFile1=
    RecentScriptFile2=
    RecentScriptFile3=
    RecentScriptFile4=
    RecentScriptFile5=
    RecentScriptFile6=
    RecentScriptFile7=
    RecentScriptFile8=
    RecentScriptFile9=
    
    [Controls]
    MouseLookSpeed=2.00000000
    MouseLookSmoothing=0.200000003
    CameraMoveSpeed=0.500000000
    CameraMoveSmoothing=0.500000000
    CameraPanSpeed=0.100000001
    MouseWheelSpeed=2.00000000
    CtrlKeyMultiplier=0.300000012
    ShiftKeyMultiplier=20.0000000
    maxcreationdistance=100.000000
    cameracollision=0
    AlignCreation=0

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