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ParaToxic

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  1. The head has around 1800 polys and the whole character about 9k.I think it's okey.This character( or lets say the head of the character) is only for a video rendering ( for the introduction of the story with some scene).The head isn't used in the game any more, but the body.I will use the body for a first person view ,so you can see your own body for more realism.

    I'am texturing the hands right now and I'am only produce **** :) Have to look at C4D bodypaint to fill the unfilled parts of the uv map ( because I use images from my hands and the fingers there are very huge,because of the unwrap and the form of the model)

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