Hey, reepblue, always have been a fan of your videos (sad, that you don't post too often), but besides that, I was wondering if I could port your Luawerks API over to C++, especially for the use of the console. I fell it would be much faster and easier to implement into C++ code that way with an added touch of security from modification in a commercial game, and also as a project for me to continue learning C++. I will give credit to you and keep the code open source and on Github. Always have been a fan on how the Source Engine console worked, I might even use it in a project I'm planning. So, how about it?