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πŸ’ŽYueπŸ’Ž

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About πŸ’ŽYueπŸ’Ž

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    Advanced Member
  • Birthday 11/04/1978

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    Colombia / BogotΓ‘

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  1. I think something is wrong, it should work with the default values, I think that at some point something like this happened to me, and I don't know if I fixed it or fixed it, I remember moving the map size values.
  2. https://www.leadwerks.com/learn?page=API-Reference_Object_Entity_Camera_SetRange CΓ‘mara Range !!
  3. Can I use anything other than visual studio in Windows?
  4. Test Game 2D Engine Gear3D.mp4
  5. Note : If I remove the vehicle and put on the spectator camera, I don't have the performance deterioration.
  6. I have a problem with the terrain and vegetation system implementing rocks. The problem is that I may have a lot of rocks, but by activating rock collision, I have a frightening bottleneck that affects performance. The strange thing about all this is that even if I put the density of the rocks very low, which is only displayed about three on the perimeter, I still have that performance problem and everything points to when I activate the collision of the rocks. Any suggestions?Bottle neck - Performance Translated with www.DeepL.com/Translator
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