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jgialluca

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Everything posted by jgialluca

  1. Hi.. Are their any tips for working with large mountainous terrain maps and placing artifacts on them? Thanks
  2. I was able to make it work by copying the material into the developer directory. The original directory was two words, do know if that had anything to do with it. It works now
  3. Is it possible to community source a game project on Steam Workshop?
  4. Hi I created a material for a number of objects in my game. They material is applied to the object when in debug mode; however, when I try to publish the game the material does not publish with it. The objects created show up as standard white objects. Thanks
  5. Ahh there it is! Silly Wabbit Thank you very much!
  6. Hi This is probably a noob question regarding the IDE. I had been able to open Lua scripts in the editor in the past; however, a source code window is not available. What am I missing? TIA J
  7. Hi Rick Thanks again for your feedback.. I think I'll need to be dusting off my C++ skills. Lua would have been much easier. I have attached a quick drawing detailing the method to my madness. I am trying to use Leadwerks to do some experimentation with augmented reality. If something happens in the game world it triggers an event in the physical world. Example: if you roll a marble forward in the game, it will move a Sphero on the floor. Reciprocally, if you can capture an event in the real world (Weather via REST), time of day, or a sensor event off a micro-controller (arduino or esp8266), it will trigger an event in the game. Its really for no other reason than to see if I can do it
  8. Thanks Rick - do you know if its possible using C++ (I would think thats not too far out).. Its been quite a while since I've coded in C++.. Also, do you know if you can leverage C# code? Thanks again for the quick reply J
  9. Is it possible to load external modules such as MQTT? If so, is there any documentation on how this can be done? I have a good amount of programming background but haven't done much scripting with Lua until recently. I've read something regarding Lua Rocks; however, the tool is looking for a lua.exe binary. Thanks!
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