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Gamehawk

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About Gamehawk

  • Rank
    Member
  • Birthday 07/23/2017

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  • Gender
    Not Telling
  • Location
    Germany
  • Interests
    https://www.youtube.com/channel/UCNHsL7Tr1f05kAf9m

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  1. Nope didn´t fix it I tried to run it as an administrator, to reinstall vcredist, use Steam software repair tool and reinstall
  2. I switched to the stable version but the error is still there 😕 For example when I try to apply the orange material to the wall. I don´t understand it be cause I have used Leadwerks already more than 200 hours without any problems If I create a completely new object it seems working but when I save the map and restart Leadwerks the texture is missing again
  3. Everytime I create any project there are many errors saying that the engine couldnt load any materials. Possible reasons: 1.I think it happened since I uninstalled vcredist and reinstalled it with the official installer. 2. Beta 4.6 3. Installation of python, c++ etc. features for Visual Studio. The error occurs on projects I allready worked on and on completely new started templates like the fpsshooter. My idea to solve it: I tried reinstalling the software but reinstalling in steam is only deleting all Leadwerks files but not the 3d party software. So how can I reinstall everything? (Including 3d party software)
  4. Gamehawk

    MODDING

    1. You need the TURBO game engine 2.Download the SOURCE 3.Import it to the engine 4.Modificate the game 5.Export the mod and publish it or send it to us and we are going to implement it to the official game version
  5. Gamehawk

    Concept art

    (1.3.1) Here we are going to publish finished concept art:
  6. Gamehawk

    Networking

    Networking(1.2.1)s going have the following parts: 1.2.1.1Dedicated Server 1.2.1.2Client 1.2.1.3Client Server
  7. Gamehawk

    STRUCTURE

    To be able to create this project it is important to follow a certain structure! 1.Parts 1.1Organizer: 1.1.1 1.1.2 1.1.3 1.1.4 1.2Programmer: 1.2.1Networking 1.2.2Gameplay/Gamemodes 1.2.3HUD/MENU 1.2.4NPC 1.2.5Game Launcher 1.3Designer 1.3.1Concept art 1.3.2Prototype 1.3.3Assets 1.3.4Implementation of assets into prototype maps 1.3.5Visual effects 1.4PR 1.4.1Game testing(If there are bugs etc. the programmers and designers have to fix this problem before the files can be published) 1.4.2Blog Update of the project 1.4.3Blog Update of "Gamehawk" 1.4.4File upload to -> Leadwerks games, Gamehawk website, cloud, Gamehawk gaming platform 2.Moders
  8. Gamehawk

    What Makes a Good Brand Name?

    Sounds great!
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