WD-40
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Posts posted by WD-40
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Actually, your code makes an error in Math:Curve which is argument #3 is nil, number expected. But it is actually not nil. WTF
self.swayspeed = Math:Curve(speed,self.swayspeed,10)
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On 12/26/2018 at 11:38 PM, Bolt said:
Just a guess, your model from Blender hasn't been triangulated.
A model with concave N-gons could cause something like that, so if you're exporting a model with holes, make sure your model is triangulated.On 12/26/2018 at 8:44 PM, gamecreator said:The most helpful thing would be for us to take a look at your model. Are you able to upload your FBX (or another one that didn't work)?
Thank you guys, the triangulation helped me to make model looks great!??
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Hello. There is seems to be a problem with FBX export of my model.
The first picture is how is it looks like in Blender, and on the second - Leadwerks model. So what could I do with that issue?
Crawler status to be displayed on the screen
in Programming
Posted
Hello, everyone!
How can I make my enemy status (Idle, roaming, attack etc) to be displayed on the screen?
I know that the window context is defined in the Main.lua
but how to get the context from the MonsterAI.lua for example?