Status Updates posted by wadaltmon
The C++ Math::Cos function seems to be broken for me? If I put in any number from 0-360, times pi divided by 180, it always comes out with something above 0.99. Wot?
Is it possible to get a pointer to the current object(s) with which another object is colliding?
Bought Substance Painter to do the texturing for my game, working with that at the moment.
Thanks to Josh for helping me get status updates working