DigitalBoyz
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Posts posted by DigitalBoyz
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4 minutes ago, Josh said:
@DigitalBoyz How did you do that? The only product shown in the store is Leadwerks:
https://www.ultraengine.com/community/storeHow did you find the page for the Ultra Engine subscription?
Eh? Subscription isn't opned?
I found hereLooks like I'm unlucky enough to found login bugs then found hidden subscription page T_T
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18 minutes ago, Josh said:
Thank you for the info. This was caused because the forum system returns an SVG encoded in the URL for the profile picture, if it is an auto-generated one like your account is using. I tried loading the SVG, but it relies on external font loading instead of encoding the shape in the file, so I don't want to mess with that. I set it so the application will load a default image for your profile until you set an image yourself in your account settings.
Also fixed a bug where the default new project name wasn't being filled in correctly.
Version 13 is can be downloaded at the beginning of this thread.
Thank you.
I've tested version13 and now working. Not crashed after login.- 1
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2 hours ago, Josh said:
If the problem persists in the final build we can do a remote debugging session if you would like.
I have downloaded client12 and it's still crashed after login.
I try to debug on x64dbg and found crashes on "vfwprintf"Program trying to print "Loading pixmap https:data:image...." and then crashed with "BUFFER_OVERFLOW"
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I have try download UltraEngine Client
but on my pc, it's crashed after login. Any workaround?
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I have found solution by looking Leadwerks.h file and found suspect function name "SetLogMode" without any document.
I try to wroteQuoteLeadwerks::SetLogMode(false);
on very beginning of program, log file now disabled.
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10 minutes ago, reepblue said:
Not ony PC atm but near the top of the main.cpp file there is a block of code that defines the location of the settings file using Filesystem::GetAppDirectory(). You can swap it for the path you wish to save your files.
Normally, the default is "correct" but if you want Steam Cloud support for saved games, you'll need to have the app create and look for files in the game directory.
Thank you, I have tested but seem not help. Settings .cfg file relocated but .log file still there at LocalAppData.
My game are planned as standalone playing without steam and not want to leave files on tester's PC
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Ultra Engine testing
in General Discussion
Posted
Seem subscription item are gone now, I can't find now....
Maybe I just purchase same time your team testing...