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CromartieЖ

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Status Updates posted by CromartieЖ

  1. Ж ? Why?

    1. Josh

      Josh

      Testing unicode. :D

    2. Josh

      Josh

      For the login system.

  2. I hope Leadwerks will someday implement the advanced CSG modeling system like in Source 2.

    1. Josh

      Josh

      Me too!

  3. Hello, will it be possible to program in c # in LE5?

    1. Show previous comments  3 more
    2. Josh
    3. beepboop

      beepboop

      c# is cool

      Jack Nicholson Reaction GIF

    4. Mr_SquarePeg

      Mr_SquarePeg

      Glad to see that we are getting C# Support in Leadwerks 5.

  4. I wonder if RTX technology will be supported in Leadwerks?

    1. Show previous comments  2 more
    2. Josh

      Josh

      How about fast voxel-based raytracing?

       

    3. Marcousik

      Marcousik

      Sorry but i don't get it... What is here supposed to be better than ssr.shader?

    4. Josh

      Josh

      The reflections are more accurate, it can blur reflections according to the surface roughness, and reflected objects don't have to be on the screen; You can see objects behind you or around a corner.

  5. Can the Leadwerks engine 5.0 to compete with Source 2?

    1. gamecreator

      gamecreator

      Source 2 isn't officially out yet as far as I can tell and the new  Engine is still being worked on so it's a bit early to try to compare.

    2. Josh

      Josh

      @Cromartie LE5 will probably be around 10x faster and much easier to use. So if that's important to you, then yeah.

    3. CromartieЖ

      CromartieЖ

      WOW. 

      For me, the easiest engine was Source 1, but when I went to Source 2 for Half Life Alyx, it was something surprisingly simple and logical, and so on.

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