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Posts posted by Cromartie
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How to solve the problem with running the program. When the program starts, nothing happens, the process freezes in the task manager, not deleting the process, not closing the program via steam does not help to close the program itself.
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Now I don't understand what you meant, I don't work with Josh, but in the future I might want to work with him :))))). I just wrote that I was waiting for the early release of Ultra Engine in order to start my project, but Ultra Engine has not been released for a long time and my friend and I started writing our engine (even though we just started).
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Yes, my friend and I are really looking forward to the release of ultra engine, we have great plans to develop a simulation of the life of the solar system.
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1 hour ago, Josh said:
I am trying to record these in a way that minimizes how easily they will become outdated. In fact, I am going to re-do this one and remove all mentions of "Ultra App Kit" since the video is applicable to Ultra Engine SDK and I don't want to redo it in the future. I also don't mention the log in process because there is no guarantee of the order the videos will be presented in in the future, or maybe the login process will be different depending on where the software was purchases.
Getting the speech perfect will probably double or triple production time, so I am just going to focus on getting the content out and try not to make chewing noises into the microphone.
haha, I didn't hear any chewing sounds)
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31 minutes ago, Josh said:
It seemed to be fine the second time you ran it, so what is the problem? The OpenGL context will cover the entire window, so you should create a child window for the area where the 3D rendering occurs. The OpenGL example in the documentation does this.
As soon as you wrote so immediately my brain started working)
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Josh you are a wizard, just didn't think about re-declaring HWND, everything works thanks)
HWND hwndW = window -> GetHandle();
HDC hdcW = GetDC(hwndW);
HICON icon = LoadIconA(GetModuleHandle(NULL), (LPCSTR)IDI_ICON1);
SendMessage(hwndW, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(icon));HWND hwnd = renderwindow->GetHandle();
HDC hdc = GetDC(hwnd); -
The rendering window, so as not to overlap the rest of the interface, I don't really understand this how to fix this (
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Sorry, an unknown server error occurred when uploading this file.
(Error code: 2.jpg could not be saved.) -
I'll try a photo.
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Strange, I'll try to put it on my page.
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Hello everyone. How can I fix the .ico display problem?
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A void * value cannot be used to initialize the HWND entity.
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3 hours ago, Josh said:
Here are some OpenGL examples:
https://www.ultraengine.com/learn/CPP/OpenGLoh, thanks a lot!
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2 hours ago, Josh said:
"Render engine" is a very vague term that I don't really understand, but I am leaning towards a "make anything except a GUI SDK" license.
Simply put, a small real-time model viewer.
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2 hours ago, Josh said:
"Render engine" is a very vague term that I don't really understand, but I am leaning towards a "make anything except a GUI SDK" license.
And GUI and something else)
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Can I make my own render engine using the Ultra App Kit?
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Looking forward to pre-ordering LE5!
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To be honest, I'm tired of waiting for LE5 and UAK, I have nothing to keep myself busy (
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Oh Josh, you're great, what about me?
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On 12/27/2020 at 12:07 PM, aiaf said:
I have a new year in 4 and a half hours. Happy New Year!
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2 hours ago, aiaf said:
Since i already have license from the kickstarter just helping crowd find the answer heh
WATA = What are you talking about
Is it about the Uktra App Kit or LE5 license, or is it all related? I'm confused.
The problem with starting LE.
in General Discussion
Posted
Thank you so much for your help!