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About gamecreator

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  1. When you zoom in (mousewheel) in the editor, it centers on the mouse position.  Why doesn't it do the same when you zoom out?

    1. Show previous comments  1 more
    2. gamecreator


      But it doesn't zoom straight out if you're off center.  The center of the viewport doesn't stay in the center.  Have 0, 0, 0 in the center, as it is when you start a new map.  Then move your mouse to the bottom right section of the viewport (or anywhere else other than the center).  Then zoom out.  What is it zooming out based on?  It seems very unintuitive.

    3. gamecreator


      Compare this to 3DS Max, for example, where zooming out and then zooming in will get you back to where you were, no random panning:

      You always know what you're zooming in on and out of because the zoom center is always at your pointer.

    4. Josh


      In the new editor you will be able to override events in a Lua script, so you can intercept an event like this and replace the behavior with anything you like.

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