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About Olby

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  1. 4.5 beta, AI and events map, press F12 (fullscreen) on the perspective view, boom: EXCEPTION_ACCESS_VIOLATION.
  2. Cool. But can it beat BeamNG.Drive ?
  3. Can anyone recap the mtg? Thanks.
  4. BuildNavMesh This function builds a navigation mesh for AI pathfinding. Returns Returns a 4x4 matrix describing the tire's position and orientation in space.
  5. Leaderboard functions are missing
  6. Flag parameter description is not clear: https://www.leadwerks.com/learn?page=API-Reference_Object_Context_DrawImage
  7. Offline please please.
  8. Was thinking it might be a good idea to meet with fellow werkers out in TO. To exchange tips and tricks and help each other out over a drink or smth.
  9. They're pretty fast. Just last month they bought Impulsonic - guys who developed this. And already this month it's rebranded and released as Steam Audio https://uploadvr.com/valve-acquires-3d-audio-company-impulsonic/ I've looked at it. It's great but in my opinion bit of an overkill for the type of games Leadwerks users are creating. Let's be honest sound aspect is very neglected in this neck of woods.
  10. Olby

    The path we are on

    Yes, but first we need to fix the Flowgraph: http://www.leadwerks.com/werkspace/topic/12529-improvement-in-flowgraph-editor/
  11. I can hear Josh's voice in my head saying "this doesn't necessarily translate to more games being made with Leadwerks" that's why it's on the backburner for so many years.
  12. You might want to follow this thread. None of those requests have been implemented as of yet: http://www.leadwerks.com/werkspace/topic/12529-improvement-in-flowgraph-editor/
  13. Reddit is for geeks. Facebook has a different audience it's much broader, of course reddit has lots of youngsters who are interested in game engines and game design. It makes sense it has more traffic without any investment. Much like you get a lot hits from Russian social networks because Russians are known for being hardcore PC/Steam gamers.
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