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BLaBZ

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About BLaBZ

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  1. Mind=Blown - equation to calculate intersection of an ellipsoid where the origin is not centered http://tinyurl.com/m5co6kt

    1. BLaBZ

      BLaBZ

      *intersection with ellipsoid and line

  2. BLaBZ

    The Magic Bullet

    It's been 15 days since the official launch of my first software and so far it has been an incredible learning experience. You can't predict the future, but you can learn from your mistakes, and with that I'd like to share my number one discovery. When your product releases it reaches a number of unique people who each have a unique age, position and disposition of your product. There will always be a myriad number of reasons a person might want your game or product but it's rare that this has been their dream product or something they've been following for awhile. What I've discovered
  3. RTS Creator has officially launched :) Thank you all for the support! http://store.steampowered.com/app/327490

    1. Show previous comments  3 more
    2. AggrorJorn
    3. shadmar
    4. BLaBZ

      BLaBZ

      @Rick, unfortunately it doesn't use LE,

      @nick.ace, you can publish a stand alone exe

  4. Is Mac actually worth developing for? http://store.steampowered.com/hwsurvey

    1. Show previous comments  17 more
    2. paramecij

      paramecij

      *1% of that user base.. anyway what i'm trying to say is that it's often easier making a success story in "under developed lands" then it is in an environment full of them..

    3. Thomas

      Thomas

      No mandatory unity dependencies? Oh well, guess the "I don't want Unity" excuse doesn't work anymore, then.. So it's only the "lack of time" excuse still keeping me from using it :>

       

      Oh actually, I'll see how well it runs on Slack right now..

    4. randomkeyhits

      randomkeyhits

      If I remember correctly a game is only registered once per customer. So anyone who bought a game and used Wine to first play it would count as a Windows user for that game even if it later got released on Linux and they've now put 90% of their playtime under Linux.

       

      Having said that even on games released for Windows/Mac/Linux from day#1 the Mac and Linux numbers are still pretty small.

  5. Does Anyone Still use UU3D?

    1. Show previous comments  4 more
    2. Rick

      Rick

      Not anymore since fbx importer.

    3. nick.ace

      nick.ace

      I still use it to fix models/UV map, and convert models between formats. I just am not a huge fan of Blender's UI.

    4. BES

      BES

      I have been using it lately to convert models from .X to .FBX for Leadwerks 3 ...its very simple..its why I like it.

  6. Just feeling so good :)

  7. Welcoming any constructive feedback! Tell me what you think! http://www.rtscreator.net/

    1. Show previous comments  3 more
    2. nick.ace

      nick.ace

      Also, I personally would put context around the download button because it kind of looks like one of the advertisement fake download buttons, so I can see some users be a little less willing to click it. Other than that though, I love the scrolling images, and I like all the other pages, especially the videos page. Good job!

    3. AggrorJorn

      AggrorJorn

      I send you a pm.

    4. Guppy

      Guppy

      The responsive part isnt working

  8. In the midst of my late night insomnia set on by inspiration and excitement, I read the talk “AI is possible .. but AI won't happen: The future of Artificial Intelligence” by Mark Humphrys. http://computing.dcu.ie/~humphrys/newsci.html This is a great read for someone interested in the current state of AI. It’s far less impressive than someone might hope, but far more realistic. In summary, when computers were invented people generally believed we had the tools to create brilliant artificial intelligence. What we misperceived was that the simpler things, such as walking and spatial nav
  9. 3 Weeks until I leave my job and pursuit my own endeavor. I, can't, wait....

    1. Show previous comments  1 more
    2. BLaBZ

      BLaBZ

      It's a lot more than just a hobby to me, I've been planning this for the last 4 years - here's the project http://steamcommunity.com/sharedfiles/filedetails/?id=223060487

    3. Josh

      Josh

      Congrats!

    4. Haydenmango

      Haydenmango

      Awesome, congrats! Looking forward to playing some RTS Creator in the near future.

  10. BLaBZ

    Inspire your Players

    A focus that's received a lot of attention in the world of productivity has been motivation. What motivates people and how people are motivated in turn results in all of the worlds output. By boiling down motivation we can separate all types of motivation into 2 separate and opposing psychological sources. "Away from" motivation are ideas and situations a person is trying to avoid. For example, you don't have a job, you're running out of money and you're unsure how you're going to continue to put food on the table. The fear of not surviving motivates you to get a job and ensure your surviv
  11. Any support is greatly appreciated!
  12. Bring on Karōshi!

    1. gamecreator

      gamecreator

      Here you go. They're actually fun games.

      http://www.karoshigame.com/

       

  13. This is great news! I haven't used Noesis, but based on everything I've seen it looks like you guys are on your way to becoming the Gold standard in game UI. Great work and wish the best for you guys!
  14. today we turn caffeine and pizza into software, who's with me men!

  15. Don't play by the rules, use the rules to play a different game.

    1. bandrewk

      bandrewk

      "Break the rules. We have so many rules in life about everything. I say break the rules. Not the law, but break the rules." -Arnold Schwarzenegger

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