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About ChrisMAN

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  1. blender 2.66 is out, much improvement to sculpting

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    2. fumanshoo


      I really like the dynamic topology!

    3. ChrisMAN


      yup its not too bad. this in combination of the 2.65 poly reduction modifier not modifying uvs should be a good combo

    4. fumanshoo


      Yeah. I started playing with the snake hook sculpt tool and the collapse short edge. It came out really well. I think you are talking about the "decimate modifier". Probably my favorite tool because I hate spending an hour retopologizing things. I really wish I could compare the sculpting to Zbrush, but I haven't had the chance to use Zbrush yet...

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