Jump to content

cassius

Members
  • Content Count

    2,772
  • Joined

  • Last visited

Community Reputation

198 Excellent

About cassius

  • Rank
    Advanced Member

Profile Information

  • Gender
    Male
  • Location
    England
  • Interests
    Photography
    water color painting
    driving a boat

Recent Profile Visitors

13,803 profile views
  1. Strange. Its already on the floor.
  2. If I load my model into blender how do I recognise the origin and move it?
  3. ok thanks. The model looks fine in my other project where it is loaded in using code. I might do the same again, its only a couple of lines of code.
  4. in the editor the physics cylinder only covers top half of character.
  5. My character ( an orc) is buried up to waist level when the game is run despite being placed correctly on the terrain. I have had this prob before but cannot remember how I fixed it.
  6. My character ( an orc) is buried up to waist level when the game is run despite being placed correctly on the terrain. I have had this prob before but cannot remember how I fixed it.
  7. if I place a character on the map it is half hidden in terrain when I run the game.I have physics set as character controller and mass set at 30.In the past I have used code to load and place characters .I know this question has come up before but I can't find answer. Any help???
  8. cassius

    player entity

    I can't see world:FindEntity in the api docs.Am I missing something?
  9. Hi. In Blender 2.8 you can use an image as a texture or you can use texture paint. Is texture painting of meshes usable with leadwerks?
  10. Thanks. Looks like problem may be in visual studio. My project runs fine in release mode but in debug mode the character is above terrain level.and movement slow and jerky.. While coding in release mode alterations are ignored despite a rebuild.
  11. Having probs with my project since update to le4.6. Is there a way to retrieve le 4.5 if I need to?
  12. Reinstalled Leadwerks and its all ok now.
  13. Hi. I started a new project and transferred my old source files to source dir in place of the new ones.When I build the code in visual studio I get 250 errors, none of which are my code. It can't find header files such as ogg.h. Does anyone know the correct path to set so it can find the h files?The project is in documents\leadwerks\project name
×
×
  • Create New...