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cassius

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Everything posted by cassius

  1. I too use cpp and although a bit shaky in understsnding classes I managed to make a couple and all is going well .I like your post.
  2. I use visual studio 2017 because I thought it was the only option with windows le. With le 2x I used codeblocks. I hated vs at first but now its kinda grown on me.
  3. cassius

    Evolution

    No tutorials is ok providing the api examples are enough to get a beginner started. Gameplay coding comes easy to me, but not setting up code.
  4. aggrors source code for first person camera and also third person camera still runs ok on my machine without alteration.
  5. cassius

    thread titles

    I recently tried to post a thread on a blender forum but at first it would not accept my post because the title was not specific enough. I was not too pleased at this but it later occurred to me that its good for the search engine if the yitle of your post describes the problem rather than just putting "I need help"
  6. I too have been mystified by this blank project problem. I replace all the default source files and substitute my own files but if I use the default files instead where do I start to enter my own code?
  7. I left school aged 14 and got a job in a butchers shop , but it hasn't stopped me from writing games in both c++ and lua.Not commercialy but just a hobby.
  8. Aggror wrote a series of c++ tutorials for le 3.1. One of them still works fine on my pc. Not sure where to find them though.
  9. I tried to use the camera create example in the api using c++ but I get errors.visual studio does not like the word Leadwerks it seems.I know the example has no real errors so where am I going wrong? My project is new and up to date. Leadwerks::Window* window = Leadwerks::Window::Create();
  10. I think people should make the effort to learn programming, after all lua script is dead easy. If you fill this forum with non programmers it is going to be much less usefull and interesting.
  11. I wish I was 40. I am 95 and have been with le for over 9 v years.Tried other engines but I am more comfortable with le. My eyesight is not great but I use the built in magnifier and manage ok. Recently tried blender 2.8 and the new version of gimp, both of which are great.
  12. IAs a hobbyist I find motivation from solving a gameplay problem and getting it right. This encourages me to go on.I have always planned to have a test project where I can experiment,. One thing I would like to do is have an oildrum that explodes and bursts into flame. I think I know how to do it but so far I have been too lazy to try.
  13. Strange. Its already on the floor.
  14. If I load my model into blender how do I recognise the origin and move it?
  15. Ok. I will check on that.
  16. ok thanks. The model looks fine in my other project where it is loaded in using code. I might do the same again, its only a couple of lines of code.
  17. in the editor the physics cylinder only covers top half of character.
  18. My character ( an orc) is buried up to waist level when the game is run despite being placed correctly on the terrain. I have had this prob before but cannot remember how I fixed it.
  19. My character ( an orc) is buried up to waist level when the game is run despite being placed correctly on the terrain. I have had this prob before but cannot remember how I fixed it.
  20. if I place a character on the map it is half hidden in terrain when I run the game.I have physics set as character controller and mass set at 30.In the past I have used code to load and place characters .I know this question has come up before but I can't find answer. Any help???
  21. cassius

    player entity

    I can't see world:FindEntity in the api docs.Am I missing something?
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