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mockingbird

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About mockingbird

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  1. I have no problems paying some money for yearly upgrades. Not 99$, but 199$ for yearly upgrades which bring a resonable amount of new features are 100% justifiable and will keep leadwerks a live.
  2. mockingbird

    GDC Prepping

    I'll be happy to take a look at your Lecture! Looking forward to it.
  3. I've got an email with the Keys! Tanks I'm happy again.
  4. I have upgraded my LW2 license to LW3 (including iOS) and was hoping to get a new key because i can't find my LW2 one after re-installing windows. Is there a way for you guys to re-send my key through email?
  5. Josh, source engine bakes directional lightmaps which stores light direction into a RGB channel, this is useful to fake dynamic lighting on static meshes (as CSG brushes) and even compute lighting dynamic on moving entities veary cheaply as the light direction is already computed. The only downside is that light sources must remain static (never moves). Directional lightmaps doesn't need to be as big as lightmaps. You can have as many detailed lightmaps in a big scene and few or even only one directional lightmap per level. And i agree with the Source approach, if you can mimic the source eng
  6. Yeah, It's empty (I've just re-installed windows). Can't find my key in my backup disk.
  7. We should have all our keys information in the "Client Area" section.
  8. I can't find my old LW2 key, can you guys re-send my key to my email? Tanks,
  9. Oh god... I was waiting for a new key! Yeah i got mine from LW2 lol. Tanks Josh!
  10. Yesterday I've upgraded my LW2 license to LW3+LW3iOS but still waiting for my serials.
  11. I've today upgraded my LW2 license to LW3 and LW3iOS (300$ total) which is a bargain and you'll see how quickly it pay off to offer agressive low prices. We've spend 7500$ in Unity4 licenses and will soon become obsolete when v5 arrives next year. That's painful. We will possibly stick all the way with LW if version 3.2 comes before our current project is done and forget about Unity for a while. Unity start to become really expensive. Plus the fact that i can finaly code nativelly in C++, more reasons to stick with LW3! Yeah, definatelly we need a how to videos/tutorials in the commin
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