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Andy Gilbert

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    530
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118 Excellent

About Andy Gilbert

  • Rank
    Advanced Member
  • Birthday 10/09/1984

Profile Information

  • Gender
    Male
  • Location
    Derbyshire, UK
  • Interests
    Programming, Designing, Modelling, Photography, Flying and Racing
  1. This is a game i started a while back that i thought i would do for an Iphone game, but as with alot of my projects i either lose time or interest. I may come back to it at some point but for now thought i would share its current progress. The only reason i a bit reluctant to do release it on here is because it exposes all media, so all i will say is: Aal media within is not to be used else where on other projects, nearly all was done by myself and a few others from website where usage is allowed. With that out the way, its a simple ball physics game where you have to get the ball in the basket, but also by getting as many of the 3 stars as possible. It currently has 5 levels which all are possible, level design is simple thanks to leadwerk 3's editor, but coming up with the ideas for new levels is difficult, so if anyone does fancy coming aboard to make this a fully fledged game then by all means contact me. As it was for mobile, it has mobile in mind (so the resolution is iphone) and "tap to continue" etc (simple GUI) It is UNFINISHED, so there are parts that dont work, and things you will find that dont work. The keys are left and right, thats all you need for game and menu. Have fun, thanks Andy View full game
  2. Andy Gilbert

    High Roller

    This is a game i started a while back that i thought i would do for an Iphone game, but as with alot of my projects i either lose time or interest. I may come back to it at some point but for now thought i would share its current progress. The only reason i a bit reluctant to do release it on here is because it exposes all media, so all i will say is: Aal media within is not to be used else where on other projects, nearly all was done by myself and a few others from website where usage is allowed. With that out the way, its a simple ball physics game where you have to get the ball in the basket, but also by getting as many of the 3 stars as possible. It currently has 5 levels which all are possible, level design is simple thanks to leadwerk 3's editor, but coming up with the ideas for new levels is difficult, so if anyone does fancy coming aboard to make this a fully fledged game then by all means contact me. As it was for mobile, it has mobile in mind (so the resolution is iphone) and "tap to continue" etc (simple GUI) It is UNFINISHED, so there are parts that dont work, and things you will find that dont work. The keys are left and right, thats all you need for game and menu. Have fun, thanks Andy
  3. There are free and there are paid but to be honest if your thinking down them lines you will be disappointed. I've found very few apps develop decent spec maps from diffuse maps. Spec maps are more important that normal maps. Normal maps give some depth but a spec map tells us what material it. And despite if the diffuse is bumpy, smooth or flat the 'spec making software' still doesn't know what material it is or what you want it to be. So if your wanting to create spec maps from diffuse then I recommend using any decent photo app, or downloading gimp open the diffuse image, convert to greyscale and then open the curves filter and playing with them to get the desired result. Andy
  4. Simply go to the asset store then click the upload button. Andy
  5. I also believe (correct me if im wrong) that Steam have just annouced their own console that will run linux and obviosuly be specific for gamers. Leadwerks having greenlight and heading for a linux build i can see a possible change of trend in the gaming industry and leadwerks is trying to get on board early. Andy
  6. Just a quick new shot of the scene using models from my upcoming wearhouse/building prop pack. This includes: Wooden Step Ladders Yard Brush Shovel Wooden Box (closed, open and lid) Cinder block + Broken Cinder block 2 x Flat Rubbish Heaps 2 x Corner Rubbish Heaps 3 x Wooden Planks (16 seperate models in total) The Pipes in the images available for free from the Asset Store. Keep and eye on my sellfy account (in my signiture) for the release. Thanks Andy
  7. Sorry for incorrect title, was meant to be back street environment scene. Ive been working on another model pack and wanted to make a quick scene to check they look ok. I do this as it helps me visualise the result and check wether they "work". I liked how this turned out so thought i would show. The pipes in this shot are the free ones I released in the asset store. The textures used on the CSG walls are also my own and are soon to be made into a texture pack specificly for leadwerks. The other models in the scene are to be released soon. The overall scene is very low poly. Thanks Andy
  8. Yea I read that and tried it with no luck. Just points using all axis? Andy
  9. Just wondering how i can turn objects towards other ones. I know there is "point" I want be able to do this just on the Y axis, not all the others. Thanks Andy
  10. Just showing each fence type and their polygons count. Andy
  11. Just showing my next pack to come along soon. I have a few more to do before I release the pack. This pack contains industrial fences that can be put together in a modular format. They are all low poly and most share the same texture. The signs are also seperate so can be placed anywhere on any fence panels. Let me know what you think and if they would be of an interest to you. Thanks Andy
  12. Hi, yes im aware there for free, hence i use them But that doesnt give me the rights to allow someone else take them from me and redstribute them. Im simply saying if you want the texture then go get it from the source, not from me. Beside the textures are modified for the model in this case anyway. Thanks Andy
  13. Thanks for the comments all. Ive finished them and uploaded them to the asset store, hope you can make use of them Ill repeat a few things: Ive spent little time on the texturing. Simply because im letting them go for free so cant spend to much time on them. Its basic enough and the screenshots show the basic texturing works good enough. If anyone wants a specific texture such as a sewer grunge or anything else please drop me a message. Also if anyone wantas any custom work or mdoels please contact me. Thanks Andy
  14. *UPDATE* Now available in asset store: http://www.leadwerks.com/werkspace/files/file/455-modular-low-poly-pipe-set/ Just showing these modular pipes that ive done today for the asset store, should i have finished by tomorrow. There all low poly and have diffuse, normal and spec. Just done the one texture for now although in leadwerks 3 this can be made to any colour using the "diffuse color" feature. But i might make a Grunge material, ill see what time I get done. I just have the "tap wheel" and 's- bend' to finish unwrapping and then im done. These should be in asset store tomorrow, if anyone thinks they can make use of them. There not perfect but good enough, its just more practise for me Andy
  15. Is on iOS7... They have really changed the look.

    1. Show previous comments  1 more
    2. YouGroove
    3. BES

      BES

      I have an IPOD Touch gen 4 ... its not letting me update to iOS7 ..I go check for updates and its says its already up to date iOS6.1.3 ... im guessing the gen 4 cant be updated...I haven't actually looked..

    4. Marcus

      Marcus

      iPod Touch 4th gen isn't supported for iOS 7.

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