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DudeAwesome

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Everything posted by DudeAwesome

  1. When you create the models its up to you to create the Axes how you Need them. this should be Part of the Model software
  2. Attach Files You can upload up to 500K of files (Max. single file size: 500K) Reading is hard in your age Cassius ?
  3. for images you should upload a bigger resolution of your image files that we can see your work better.
  4. I have no clue. Ive seen it also in my log but I try to dont think about such crazy things because leadwerks is full of it.
  5. post your code. dont think its because of your files.
  6. Can you be more detailed ? What files you edited and how? And what was the exact error message?
  7. there should be a 3rd person script per default in the script folder. take a look and read the code
  8. dont believe its a bug its just a bad implemention because josh forget/ignored about asynchron development for those things because its not that importat or he dont noticed it on his SSD that hard. but sure its not really important like the color of a car or the size of the engine. but it makes life easier to use this software without that behaviour. But you are right it freeze and a GUI should never hang up while the processing something. thats why we have threads nowadays. best way is to seperate this into some kind of layers (thread for gui, thread for generate stuff in the editor, thread for background nsa logging) so nothing will be stacked or freeze and the editor feel more smooth. Ive noticed this on every little thing in the editor that normaly takes some time or have progressbars. like importing models (editor create own model files) importing textures (editor create own text files) load big models (freeze editor sometimes when big files) this should all not happen with threading. You also could write a small progress bar to make the gui more user friendly. IMO the usabillity of the gui is very unfriendly because I often thought the editor is broken or hang up again. No response, no information. Just hope that the editor will response thats not a solution for a good editor. also at the project creation. The project creation (create folders etc) takes too much time and freeze the gui because its waiting until the project file are created. which gui is leadwerks using? wxWidgets?
  9. its not a bug and its better to tell such private things like email address directly to josh per email or private message.
  10. what do you mean with skycube? a samplerCube for cubemaps?
  11. dont forget about open graph protocol to boost seo
  12. how ? It should be possible with uniform vars but how I can define my own uniform vars ? Like a dynamic Alphavalue calculated with leadwerks and pushed into the shader with uniform qualifier each loop?
  13. mhmm seems like I´m stuck here and noone have a clue how to solve that problem
  14. I like the gizmo from 3d coat with rotating scale move options
  15. hi its not that hard but you need some coding skills to implement that. you ask how so i think you mean the logic: the player object needs vars: healthpoints and lifes (Integer) functions: hit($input) hit($input) decreases the player HP e.g. currentHP = 100 hit(80) -> return currentHP - 80 check also if your HP is <= 0 if yes you need a dead() function. the deadfunction just decrement your life integer var. if life = 0 -> do some gameover stuff BTW: forget about that player script. create a new game and do everything by yourself and read the documentation. if you have mainly problems with programming read some c++/lua tuts or see the tutorial thread (from Rick). you also dont will find some functions in guides or in the code reference for doing such trivial stuff. take a look into the command reference and also the script reference for your script stuff. also take a look into the object script guide
  16. where can I read about the leadwerks engine shader variables? there is nothing in the documentation about it or may i missed it?
  17. ahhhh makes sense is there a tesselation shader coming ? was wondering because I had the same issue https://www.dropbox.com/s/8kzciw8fqom18nj/Screenshot%202014-04-08%2017.43.30.png but sure no subdivision no displacement.
  18. @josh fast fix: use utf8_decode()/utf8_encode to get the right data. it looks like the content for the simplexml_load_string() is no utf8. thats why it drops the error.
  19. my screen destroyed the website . I see this error very often here.
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