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  1. I highly encourage some one who wants to make a bit of extra money on the side to spend some time creating a course for Leadwerks on www.udemy.com I am sure that every single one of the people who buy this engine would love a full blown course for the engine as well, to make sure they get the most out of their learning experience. I know I would. So please consider it, I would be the first one to purchase it. Teach LUA scripting and the over all API of Leadwerks in general in the course, that would be fantastic!
  2. Hello I was making an UFO camera attached to a model which is attached to an modified fps player. the fps player model does not rotate.(neither anything) So : my problem is that i cant make the PlayerModel facing the direction it walks, i already tried keydown : a, etc. -> setrotation (does not work for me, only in x axis in all 3 variables that it needs) and some other things that are not necessary So anyone got a solve?
  3. Hello forum, I am trying to make my camera move along some 3D points that also store rotation How can I make the movement smooth like in a spline? I don't know much about splines but found this for leadwerks 2: How can I do sth. like that on Leadwerks 3? thanks for your help! yours Max Aigner
  4. ... if Map:Load(mapfile)==false then return end zombiesleft= 0 zombieskilled = 0 roundssurvived = 0 zombiesextrahealth = 0 ... this is in the main.lua script function Script:NewRound() roundssurvived= roundssurvived +1 local a = (roundssurvived*.1) + roundssurvived self.maxEnemies= self.maxEnemies + Math:Round(a) end this is in an script attached to a pivot in the scene. The title is misleading in parts, i havent tried local variables yet but it would be nosense. "...: 41 : attempt to perform arithmetic on field 'currentround' (a nil value)" I get this error, am very confused
  5. hi everyone, I have just tried to implement an DLL into lua with the loadlib command. http://www.lua.org/pil/8.2.html#C-packages they say it should work but it does not Main.lua path = "c:\\windows\\system32\\user32.dll" local GetSystemMetrics = assert(loadlib(path, "GetSystemMetrics")) Error: "Script Error: Attempt to call global 'loadlib' (a nil value) Is there a way of enabling this? It would increase the possibilities of Leadwerks and Lua a Lot and it would allow us to make better leadwerks projects so that leadwerks can get more famous and bought more
  6. Hi! When I used Entity:Move child entities of model wont work. 3D model is moving but Leadwerks stuff like pivots, cameras etc. won't move. I discovered it on that script: Script.object = "" --entity "Starship" Script.pivot = "" --entity "CameraPos" Script.uppoint = "" --entity "FowardPivot" Script.backpoint = "" --entity "BackPivot" Script.camera = "" --entity "Camera" function Script:Start() end function Script:UpdateWorld() objectrot = Vec3() if window:KeyDown(Key.W) then self.object:Move(self.uppoint:GetPosition()) end if window:KeyDown(Key.A) then local oldrotation = Vec3() local
  7. Hello. When I started creating anything on Linux I discovered that bug. When you run a game window appears, sounds are playing but screen isn't updating (when I walked I heard it saw the window but nothing happened). I used sample projects, and my own.
  8. Will GeoVox work with Leadwerks?
  9. 5 years ago I wanted to learn programming. Still don't know how they make a script for a game. I mean i know how to make make up a website with HTML and CSS. But i guess that is something totally different. A lot of people say that programming is pretty easy once you know the basics. Like Variables Loops and something new I've learned Tables. i mean u can tell me what a Loop is but i will never shake this out of my head >>> --Create a window window = Window:Create() --Create a rendering context context = Context:Create(window) --While loop while window:KeyHit(Key.
  10. Hi. I installed a Leadwerks on a Linux Mint 17.1 Cinamon and my game didn't run. Leadwerks don't showing any errors. The console log: Executing "\media\thekkubas\Dev2\Leadwerks\Jube\Jube"... Process Complete. Nothing more. I don't know what can I do. I tried open an app on wine. It runned.
  11. Hi. i'm new to Leadwerks and I started scrpiting in lua. When i try to make basic controller i discovered that bug (or my mistake). Here is one of scripts which i (try to) make. Script.player = "" --entity "Player" function Script:Start() end function Script:Update() if window:KeyDown(Key.D) then print("D Pressed") right() end end function Script:right() ppos = self.player:GetPosition() self.player:SetPosition(ppos+Vec3(3,0,0)) end When it launched i didn't get any console replys about pressed D and my character didn't move. At the end sorry for my English. That text could have error
  12. I would want to see things like "r" for rotating an model or "s" for scaling with the mouse other than just pressing a thing in the toolbar, a little bit like in blender so the overall is more smooth. I dont know if this was posted already or if you can access things like that in the settings.
  13. "To give you an idea of the character interaction, this special feature will highlight a few parts of a minor subquest. [...] All of you who’ve played a role-playing game are familiar with the standard retrieve item-receive reward type of quest. There’s nothing wrong with those, and as a matter of fact, they are very useful for introducing a player into a universe. Unfortunately, typically those quests are implemented as “Hi how are you – if you get me this sword, I’ll give you 500 coins”, and that’s it. [...] " (not by me, credits go to larian studios) -> http://www.larian.com/Site/en
  14. Help! My game won't launch. Whenever I launch it, a pop-up window appears and says "Failed to initialize sound device. Is OpenAL installed?" I've narrowed it down to two things. 1, OpenAL is installed and won't load the game, or B, OpenAL isn't installed. if option A, what do I do, and if option 2, what do I do BACKGROUND: I've been able to use this before (like a lot... more than I feel is good for me...). It never has had any problems. I've also downloaded games for leadwerks, where it makes me install OpenAL, and have installed OpenAL before. But I have a timeline and need to finis
  15. I am by no means an expert when it comes to Leadwerks, but i have been kicking around the idea of streaming Leadwerks on twitch maybe a day a week to help those with less experience get started and maybe have others come in with more experience to help teach. This is an idea i have been kicking around so if this gets good feedback then i will probably do it. Thanks for your input! -kills686
  16. Hello everyone! I have adapted some of my renders placing the Leadwerks logo. The scenario shows a small area of a typical Chill Out terrace. Thanks to the community for answering my questions. I hope someday be me who can answer someone else's! Leadwerks Chill out terrace 1: Leadwerks Chill out terrace 2: White cushion Leadwerks: Black cushion Leadwerks:
  17. This is going to be a thread where I list various bugs I find, since there are only a few Linux users. Bugs: - CollisionHull Generator, It crashes quite a bit. Sometimes It works, but if you change the settings and reapply, crashes everything. - Apply Texture? Texture Lock? Buttons for these were missed for the Linux release or something according to Josh. - Tool Tips for Sidebar buttons! They work on the top bar, but not on the side bar T-T - Sticky / Wonky control key usage. Something is not quite right, Half the time it doesn't register and instead of duplicating I just
  18. Error tends to occur when loading "terraintool.shader." Specs are as follow: AMD FX-8350 XFX R9 280x 8gb of Kingston HyperX @ 1600Mhz (And that's all that's important.) This error started happening when I bought my 280x. The engine ran fine on my 660 ti. My friend with a 280x also has this exact same error. Any ideas? Am I simply missing an install, or need a re-install due to a GPU change?
  19. Unfortunately, I am not satisfied with the direction of this engine. I no longer wish to provide these tutorials which support it, as I no longer do. Good luck to you all.
  20. For those that missed the meeting or couldn't attend, here is a summary of what was said (excluding some of the more ambiguous stuff) during the meeting. I might be a bit biased as to what I remembered, so please correct me if other important points were made! Specifically, I forget what was said about multiplayer. Here are the most important key points imo: 1. Due to the success of the model packs, many more of them will come 2. Leadwerks did really well during the Winter sales (a bunch more business talk blah blah) so there is a possibility other employees will be hired to help Josh 3
  21. Help!!! Bought online program http://store.steampowered.com/app/251810/ Leadwerks Game Engine downloaded to your computer. All right!!!! But after the file has been deleted. And can no longer log writes (not found executable file.) How you can re-download it
  22. I have the urge to get some good answers now because I am reaching the apex of tolerance and patience reloading my old project and EVERYTHING IS EMPTY there is NOTHING in the map Now loading my new project it's also empty
  23. Hi there, i am an old newbie in here (purchased the old Leadwerks 2 back in 2010, because Torque was going Down but has just as of today purchased both the indie and standard license on steam!) and i would very much like to know the answer to my question because i come from a unity background (i haven't left the Unity game engine!) but i want new challenges that are too much of a pain to overcome but i have already stumbled upon a huge problem... i know the differences between unity and leadwerks and other engines, but i can use and re-use a sphere (that has the exact same number of polygons
  24. Whenever I run my project it crashes with the error "Framebuffer Incomplete" in the output. Another problem is when i am running it in debug mode, when the memory usage gets to about 300 mb it crashes and says "OpenGL error GL_OUT_OF_MEMORY" Display adapters- Intel HD Graphics 4000 NVIDIA GeForce GTX 660M Operating System- Windows 8.1
  25. I am getting this EXCEPTION_ACCESS_VIOLATION whenever i try to load or create a new project other than the original "MyGame". I have all of my drivers updated, visual studio **** all updated and everything. I've tried everything on every other forum post and nothing has worked. running on windows 8.1 64 bit. Here are my display adapters exactly as they are displayed in the device manager Intel® HD Graphics 4000 NVIDIA GeForce GTX 660M I have also tried using the NVIDIA control panel, and making leadwerks run on the NVIDIA card instead, but it still says that its loading my intel c
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