Search the Community
Showing results for tags 'Detection'.
Found 1 result
In Windows, when you try to create a hight quality 32x MSAA render in a large scene, you may an error and display driver stopped and recovered appears. Most likely it is related to "Timeout Detection and Recovery (TDR)". This is because the scene takes more than 2 seconds to render. Windows understands that it is not a normal behavior that a scene in real time take more than 2 seconds to be rendered and active this protection. Don't worry, is easily solved: 1- Download and install the TDR manipulator and follow the instructions from link. I personally have the TDR disable and don't have any problem. https://forums.geforce.com/default/topic/694754/geforce-drivers/tdr-manipulator-v1-1-02-23-2014-/