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Found 4 results

  1. Hi Leadwerkers , Currently I am figuring out what would be the best way to save my game. What options there are for saving a table or varibles in general, and what options have you come up with? What I am working on at the moment was, to write a savedata table into a file like this and call it back with "dofile": return { someData = "Test"; someOtherData = "Tes2t"; } But this method is pretty tricky, not only have do you have to convert the variables into strings to save them, but it also is complicated and I think its no clean and fast solution because you have to work w
  2. Hi Leadwerks fellows, I run into some trouble creating an save system. I noticed that when I saved I couldnt immediatly reload my save, to load it I had to restart the "game". I will make it simple. To exclude other errors, I wrote this short line of code: if window:KeyHit(Key.F1) then self.test = FileSystem:WriteFile("test.lua") self.test:WriteLine("Test") System:Print("executing") end And again I noticed that while I am executing the programm and hit F1 (put a print function there to double check) and alt+tab the game and check the file, its empty. I use notepad++ to wa
  3. I loaded up my demo map to add some decals, and I found out that my models with bones have shrunk down. Might be similar to this http://www.leadwerks.com/werkspace/topic/12680-models-and-their-bones-slowly-rotate-with-each-saveload/ However, the rotation stayed the same indicating that fix is still working. As you can see, the scale is suppose to be 1.0, but here, it's 0.993 for X,Y, and Z. It also seems to be the root node that does this, the children don't scale down separately, only with the root. Oh, it's also not selected red because of a shader gotcha that I've made, that's somet
  4. Howdy, Yesterday I purchased Leadwerks form steam and this afternoon I was able to drive it for the first time. I want to say that I like the practicality of the editor though I am having trouble with finding what dose what and to see about using advanced features. That I know will come with time and experience. However the first thing I would do is create a new project I can play with, break and reassemble. I am able to make the new project fine but when I go to save the new map I will get a error message that says "Unable to overwright file filepath/Leadwerks/Project File/Tes
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