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Hey! During the time of me playing around to get controllers to work in Leadwerks, I came across SDL bindings for Lua. So I compiled and tried it and it worked fine without problems. But, when I later try to require it from Leadwerks, I get the following error: "error loading module 'SDL' from file './SDL.so'" : 0 : undefined symbol When running outside of Leadwerks, I'm running it with Lua 5.1, which afaik, is what Leadwerks uses. Any help is much appreciated! Thanks! Regards, Krax
I've been having trouble getting SDL to work with Leadwerks on Linux. It builds fine on Windows, but I've been getting the following error: ‘SDL_GameControllerAxis’ is not a class or namespace I set up Code::Blocks to use these: Compiler search directories: /usr/include/SDL2 Link libraries: /usr/lib/i386-linux-gnu/libSDL2.so Options: -lSDL2 -lSDL2main Am I missing anything? Could I be pointed in the right direction? I have installed the libsdl2-2.0-0 and libsdl2-dev (with the ":i386" option) packages. Thanks!