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Showing results for tags 'windows 8.1'.
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Hi Guys, I get this error "EXCEPTION_ACCESS_VIOLATION" every time I want to open the tutorial maps. I already re-installed the Microsoft Visual Studio 2013 redistrubutable and OpenAL. Here is a log and my cfg. I would have attached this, but textfiles seemed to be blocked in the forum. Initializing OpenGL4 graphics driver... OpenGL version 400 GLSL version 400 Device: Intel(R) HD Graphics 4000 OpenGL version 400 GLSL version 400 Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Common/bfn.tex"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/terraintool.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/wireframe.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/solid.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/default.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/grid.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/ambientlight.shader"... Loading font "C:/Windows/Fonts/Arial.ttf"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Drawing/drawtext.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Drawing/drawprimitive.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/skybox.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Misc/occlusionquery.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/Shadow/shadow.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/directionallight.shader"... Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/directionallight.shader"... Deleting material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat" Deleting shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader" Deleting texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex" Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex"... Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty.mat"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_diff.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_dot3.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_spec.tex"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/diffuse+normal+specular.shader"... Loading model "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/pickuptruck.mdl" Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_black.mat"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/model/diffuse+normal.shader"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_black_diff.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_nmap.tex"... Loading shape "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/pickuptruck.phy..." Loading model "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/tiretruck.mdl" Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire.mat"... Loading texture "C:/Urks/Projects/MyGame/models/vehicles/trucktire.mat"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_diff.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_nmap.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_spec.tex"... Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/camera.mat"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/Camera.tex"... autorefreshassets=1 ShowWelcomeScreen=1 autobackenabled=1 TextureLock=1 FileSortMode=1 ShowToolbar=1 autosavepath="Autosave/" mappath="Maps/" assetpath="" autobkstate=0 autobackup=5 projectauthor="" projectcopyright="" defaultprojecttype="Lua" openfilename="" openlastfile=1 playanimation=1 lastactionid=0 projects="" projects31="C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame\MyGame.werk" currentproject="MyGame.werk" currentproject31="MyGame" showmodelhierarchy=1 showviewportsliders=1 warninggiven_entityocclusionculling=0 ViewportPerspectivePanSpeed=1.00000000 ViewportPerspectiveMoveSpeed=0.200000003 ViewportPanSpeed=0.500000000 multisamplemode=2 camerasmoothing=0.500000000 lightquality=1 sandboxmode=1 showinvisiblematerials=1 showcm=1 rendermultisamplemode=4 showconsole=1 tessellationquality=2 modeleditorshowphysics=0 autocollect=0 resetviewportspeed=0 SuppressUppercaseConversion=0 screenshotfile="C:\Users\Tommek\Documents\Leadwerks\Screenshots\screenshot1.jpg" screenshotresolution=3 screenshotwidth=1024 screenshotheight=768 showbrushwidgets=1 UnlockBetaFeatures=0 anisotropicfilter=2.00000000 trilinearfiltermode=1 screenshottitle="My Game" screenshotdescription="I made this with Leadwerks Game Engine!" videotitle="My Game" importimagepath="C:\Users\Tommek\Documents\" videodescription="I made this with Leadwerks Game Engine!" viewportliveupdate=1 fov=70.0000000 IDEFontName="Consolas" IDEFontSize=10 undolevels=100 gutterbackgroundcolor="0.930000007","0.930000007","0.930000007" gutterforegroundcolor="0.500000000","0.500000000","0.500000000" ShowLineNumbers=1 CodeFolding=1 selectioncolor="1.00000000","0.000000000","0.000000000" selectiontabcolor="1.00000000","1.00000000","1.00000000" drawobjectcolor="1.00000000","1.00000000","0.000000000" boundingboxcolor="1.00000000","1.00000000","1.00000000" entityguidecolor="0.000000000","1.00000000","1.00000000" debugmodewarninggiven=0 codeforegroundcolor="0.000000000","0.000000000","0.000000000" codebackgroundcolor="1.00000000","1.00000000","1.00000000" stringcolor="0.500000000","0.000000000","0.000000000" commentcolor="0.000000000","0.500000000","0.000000000" keywordcolor="0.000000000","0.000000000","1.00000000" macrocolor="0.000000000","0.000000000","1.00000000" majorgridlinescolor="0.400000006","0.400000006","0.400000006" minorgridlinescolor="0.300000012","0.300000012","0.300000012" origincolor="1.00000000","1.00000000","1.00000000" codefoldingcolor="0.500000000","0.500000000","0.500000000" MinModelColor="0.500000000","0.250000000","0.000000000" MaxModelColor="1.00000000","0.750000000","0.000000000" MinBrushColor="0.000000000","0.250000000","0.250000000","0.000000000" splashscreenduration=4 MaxBrushColor="0.000000000","0.750000000","0.750000000","0.000000000" projectspath="C:\Users\Tommek\Documents/Leadwerks/Projects" LastAppliedMaterialPath="" lastappliedmaterialfileid=0 SelectionIgnoreHierarchy=0 BackgroundColor="0.250000000","0.250000000","0.250000000","1.00000000" SceneBrowserSplitterOrientation=0 SceneBrowserSplitterPosition=400 vsync=1 vpanely=0 CameraLookSpeed=1.00000000 assetbrowserrecursiveview=1 MaterialEditorModel=0 ViewportGridMajorLines=8 CodeCompletion=1 ShowObjectBar=1 InstantCreate=1 GridSnap=1 View0=0 View1=1 View2=3 View3=2 scriptpath="Scripts/" prefabpath="Prefabs/" DrawPhysics=0 DrawNavigation=0 useglobalcoords=1 RecentFiles="","","","","","","","","","" RecentScriptFiles="","","","","","","","","","" DrawEntityColor="0.000000000","1.00000000","1.00000000","1.00000000" AutoUpdateProperties=1 invertmousezoom=0 leftpanelstate=0 rightpanelstate=1 centerpanelstate=0 leftpanelposition=280 rightpanelposition=327 centerpanelposition=180 rightpaneldockableelements="" centerpaneldockableelements="" leftpaneldockableelements="" undockeddockableelements="" undockeddockableelementsshape="" RealtimeRender=0 ShowStats=1 MinBlockSize=0.00999999978 DisplayBlockSize=1 EditLockAngle=5.00000000 EditTabSize=8 BrushGuideColor="1.00000000","1.00000000","0.000000000","1.00000000" MainWindowShape="171","0","1024","768","0" MainWindowSplitterPosition=330 MainWindowSplitterOrientation=1 ViewportLayout="0","0" MainWindowMode=0 AssetBrowserSplitterPosition=300 AssetBrowserSplitterOrientation=2 AssetBrowserThumbnailSize=6 MaterialEditorSplitterPosition=280 MaterialEditorSplitterOrientation=1 MaterialEditorShape="0","0","600","400" ModelEditorSplitterPosition=200 ModelEditorSplitterOrientation=3 ModelEditorShape="0","0","750","450" TextureEditorSplitterPosition=280 TextureEditorSplitterOrientation=1 TextureEditorShape="0","0","750","450" ShaderEditorSplitterPosition=280 ShaderEditorSplitterOrientation=1 ShaderEditorShape="0","0","0","0" ScriptEditorSplitterPosition=300 ScriptEditorSplitterOrientation=1 ScriptEditorShape="171","0","1024","768" FontEditorShape="0","0","750","450"
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As the topic suggests I am wondering whether developing games on this engine will run on all major PC platforms i.e. Windows 8.1 , Ubuntu 14.04, and Mac osx