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What happened to the viewing frustum?

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Ok so I've decided to make my own project to practice on learning how to use the engine.


In the sample project 'MyGame', the camera placed using the editor had wireframe showing the viewing frustum.


But in my new project when I add a camera using the editor, the frustum is gone.


How do I make the frustum reappear?


EDIT: Huh I restarted the editor and the camera got its frustum back.

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Well when it was created it was also selected by default. But in that selection there was no frustum.

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