Jazz 117 Posted January 11, 2015 Share Posted January 11, 2015 My lua project was fine and I left it for a few weeks. Now when I load it up the vehicle's forward/reverse controls are reversed. Couldn't figure it out so I created a new project with just flat terrain and shadmar's prefab car. Reversed controls.. Anyone else experiencing this or did I mess something up? Quote Link to post Share on other sites
Josh 9,830 Posted January 11, 2015 Share Posted January 11, 2015 You may be right. Just roll with it until the vehicles are finalized, with actual examples. It's still a not official feature. Quote Link to post Share on other sites
MarkusR 12 Posted January 11, 2015 Share Posted January 11, 2015 did you looked at the key input? i believe there you can change. Quote Link to post Share on other sites
Jazz 117 Posted January 11, 2015 Author Share Posted January 11, 2015 That wouldn't work. You go slower in reverse so you would end up going slower forward and faster backwards after changing them around. Quote Link to post Share on other sites
Olby 184 Posted January 11, 2015 Share Posted January 11, 2015 My lua project was fine and I left it for a few weeks. Now when I load it up the vehicle's forward/reverse controls are reversed. Couldn't figure it out so I created a new project with just flat terrain and shadmar's prefab car. Reversed controls.. Anyone else experiencing this or did I mess something up? I've also noticed that. It is linked to the perspective viewport issue. Like I mentioned in that thread even backing out of betas and cleaning out all the files didn't help. Just tried with main release channel and car controls are reversed and perspective window is uncontrollable. http://www.leadwerks.com/werkspace/topic/11591-if-youre-having-trouble-in-the-beta-with-the-3d-perspective-not-moving/ Quote Link to post Share on other sites
macklebee 883 Posted January 11, 2015 Share Posted January 11, 2015 you can just change line 248 from: gas = gas - self.acceleration to gas = gas + self.acceleration and then do the inverse on line 273 Quote Link to post Share on other sites
Jazz 117 Posted January 11, 2015 Author Share Posted January 11, 2015 That doesn't work right either. After studying the code it looks like Josh swapped something around in SetGear(), or something. Quote Link to post Share on other sites
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