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FPSPlayer.lua player height variable does nothing


Olby
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Line 10

 

Script.playerHeight = 1.8   --float "Player Height"

 

Line 86

 

--local playerTempHeight = ((self:IsCrouched() == 1) and crouchHeight or playerHeight)

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

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