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Collision check problem

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If you now, fast objekts skip collision check and move through other objekts. Have engine any standart methods preventing it?

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Enable swept collision for objects that show such behaviour.

 

post-4357-0-06337500-1428245123.jpg

 

Swept collision

 

If set to true, this will enable swept collision. Swept collision is a more detailed collision method that can prevent small objects from interpenetrating. Only enable this option when you need it, since it is slower to calculate.

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