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Einlander

Detecting the lua sandbox

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I'm looking to see if there is a way to detect if the game is running in the lua sandbox (example: in the game player) or as a standalone game? I would like to detect this so I can use IO to read and write settings in standalone and load the defaults with the sandbox enabled.

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Worked perfectly.

 

For lua users remove 1 :


System:GetProperty("sandbox")

 

Returns:

1 If you are in the sandbox

"" (empty string) if you are not

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