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World Get & Set Light Quality constants

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To keep the documentation and LE syntax theme aligned, the light quality functions should have constants assigned to represent the integer values as returned/used in the World:GetLightQuality() and World:SetLightQuality() commands.


Something like:

  • World.LowLightQuality = 0
  • World.MedLightQuality = 1
  • World.HighLightQuality = 2

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