Jump to content

Texture hints in Material Editor missing


Recommended Posts

http://www.leadwerks.com/werkspace/page/tutorials/_/materials-r7

 

The textures panel contains a list of textures the material uses. Some materials may only use a single texture, but most will use several. The first four slots are named "Diffuse", "Normal", "Specular", and "Displacement", as these are the most common uses for these texture units. However, different shaders won't always use the same four textures. This is just a hint for convenience.

 

These names do not appear in the UI.

post-8596-0-27147500-1432440202.png

Link to comment
Share on other sites

This is by design. Linux (and Mac) use a single-column list box.

 

However, I am reverting to an older style of UI for the texture list. You'll see it in the next build, and it appears the same on all systems.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...