Jump to content

Barrel example takes extra steps to complete


Recommended Posts

http://www.leadwerks.com/werkspace/page/tutorials/_/models-and-animation-r8

 

Now browse to your desktop and open the "Oilbarrel" folder. Select the three files "Barrel.fbx", "barrel_dif.bmp", and "barrel_dot2.bmp". Drag these files onto the editor window and release the mouse button. All files will now be copied into the current project directory and automatically converted.

 

Notice how the oilbarrel already has the texture applied to it.

 

Steps necessary for this to work:

1. rename barrel.FBX to barrel.fbx as the File:Import filter does not see FBX files

2. load the bmp files BEFORE the fbx file because multi-select is not possible and it will not auto-apply otherwise

3. load the fbx last

Link to comment
Share on other sites

  • 2 weeks later...

It says to drag the files onto the program window, so you don't need to import them each one at a time.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...