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Is there a way to publish a game as a standalone without having to have OpenAL installed on the computer running the game? I want to submit a game to a game contest my school has, but it needs to be able to run just with the standard windows applications (like I send a .zip folder and they can just run the .exe file)

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No, but you can make an installer that silently installs OpenAL. A lot of game installers do this.

 

It MIGHT be possible to just put OpenAL.dll in your game's directory, but that might not work on some machines.

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I tried just adding the .dll's--didn't work for me. I just included the installed in a "Utilities" folder if needed (which obviously doesn't help in your case). Yeah, was just planning on having the installer do it once I have one set up...

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Sounds like you're out of luck. As far as I know most schools have admin lock that prevents users from installing any software so putting the OpenAL DLL in Windows system folder is not possible.

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No, but you can make an installer that silently installs OpenAL. A lot of game installers do this.

 

It MIGHT be possible to just put OpenAL.dll in your game's directory, but that might not work on some machines.

 

How would I have it silently launch OpenAL? The computers that are judging the games have admin rights so it should be able to install it, I just would need it so when you click the .exe file it opens the game as well as installing OpenAL

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