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UE4 style default texture...


Wolfsong
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Hi all,

 

So, one thing I kinda dig about UE4 (funny enough) is the default texture they use. Maybe silly, but I dunno... always looks cool to me. So, I decided to recreate it for myself.

 

I thought maybe others would like to use it, so I decided to share.

 

A few color variants, including original PNGs, Mats, etc are zipped up in a folder. So, in theory, you should be able to just extract the zipped folder into your project's Materials folder, and be good to go...

 

Enjoy!

post-15134-0-30879200-1435201072_thumb.jpg

LWBuildingTextures.zip

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cool thank you,

very clean texture

 

De nada!

 

Yeah, all credit to Photoshop's 3D filters for that. I used their normal map generator. Though, there was some clean-up required, because there were some weird lines on the flat surfaces I had to edit out. Other than that, yeah it does a pretty clean job.

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  • 2 months later...

I attempted this myself. The texture is in my LEX template. Although I made the texture for fun, it's very useful for testing how normal maps and speculars will show up. It's also handy for testing shaders.

post-12469-0-12609900-1442202593_thumb.png

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

If you like my work, consider supporting me on Patreon!

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