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gatevertical_door creates another copy of itself?

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I was playing around with different door types and was wondering why gatevertical_door creates another copy of itself but invisible and with no collision?

Just wondering. I am trying to make it move but having entity problems.

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I assume you are talking about the mesh hierarchy that shows up with the gatevertical door. It may be a model that was created along with a collision hull when it was converted to MDL, but you can collapse the model. Open it with the model editor and then click TOOLS-->Collapse. Then save after you have added a physics shape by using the PHYSICS menu. Also you will see the same for the frame model as well.

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