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Just A Suggestion/Thought


SlipperyBrick
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There is one thread back from 2009 with this suggestion so without writing in that one and bringing it back from the dead I thought I would make a new one.

 

Vertex painting.

 

I know with the new decal system we can do similar things but I would just like to bring this up and see peoples thoughts, if it has been considered and if there is any possible chance of it being a feature in Leadwerks.

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Decals is not multitexture, it is a texture drawn above already textured geometry, it is not the same technique.

If LE3 don't have multitexture shaders i don't see the interest , also this tools should be integrated in the 3D world editor to paint multitextures on your models direclty. Also i don't think majority of the people would really use it, as it is only a small feature mainly aimed at level designers and 3d artists.

Stop toying and make games

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