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Prefab textures bug


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Additionally, I have this weird texture corruption bug that happens to complex (with many CSG brushes) prefabs. Again, it does this only when the prefab instance is rotated and moved. In this case I have made a Cube map and move one of the rotated prefab walls and it corrupts the textures beyond repair. A new prefab instance needs to be used. It is really frustrating since I have tried making this level nearly 2 years ago and encountered the same issue. Shame this hasn't been dealt with since (and I did report numerous texture bugs).



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