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Leadwerks Game to Universal Windows 10 Application


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  • 6 months later...
  • 1 month later...

Looks like you're right:



However, they use the DirectX graphics API which is not worth supporting for a niche platform. We're moving to Vulkan in the future, and Microsoft doesn't appear to be supporting that either. Maybe in time they will see the light.


But before Vulkan, as you stated, we are expecting these :


Leadwerks GUI

Built-in offline help with videos

New game templates

Achieve 80% approval rating on Steam


Is there any timetable for them?

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Leadwerks GUI, possibly by Christmas, together with Mac support. Possibly.


The game templates will take a long time.


Given what I have seen over the years, I think those improvements will lead to the 80% approval rating I am seeking. I don't actually think the Vulkan renderer will take that long, maybe two months of solid work. Vulkan, together with some other things, would be Leadwerks Game Engine 5.

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