lxFirebal69xl Posted May 1, 2016 Posted May 1, 2016 Before yesterday's patch on the public branch decals were working without any issues, now, there's a couple issues. Here are the decals in the editor. And the decals while playing the level. If I enter the "decal area" this happens. Quote
Josh Posted May 1, 2016 Posted May 1, 2016 Did you update your project to get the revised shaders? Quote My job is to make tools you love, with the features you want, and performance you can't live without.
lxFirebal69xl Posted May 1, 2016 Author Posted May 1, 2016 Did you update your project to get the revised shaders? Yes I did, I even made a new project just to make sure, and this issue happens on both of them. Quote
Admin Posted May 1, 2016 Posted May 1, 2016 Here's a new project with the default decal in use. I'll need the files to produce your problem. Quote
lxFirebal69xl Posted May 1, 2016 Author Posted May 1, 2016 I found out that this was a LEX Template problem due to the exe's being outdated. After an update, the decals now work again as intended. 1 Quote
reepblue Posted May 1, 2016 Posted May 1, 2016 Cause I pushed the new build to the beta branch..... opps. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
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