Roland Posted May 14, 2016 Posted May 14, 2016 I'm currently learning Mari for texturing. In Mari you can combine different channels (diffuse, normal, spec etc. ) into a shader. Here it what can one can choose between. Anyone have an idea on which is the most suitable for Leadwerks? Quote Roland Strålberg Website: https://rstralberg.com
dennis Posted June 3, 2016 Posted June 3, 2016 Choose diffuse and Specular or just flat. You will add your shaders later on inside LE Quote
nick.ace Posted June 4, 2016 Posted June 4, 2016 I think Roland's referring to the pseudo-PBR stuff that's been going on recently with Leadwerks. I don't have Mari, but try BDRF. I think that's the lighting model that PBR uses. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.