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LUA - editor quality setting; whats it in code?


dennis
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Hey Guys,

 

When playing with the overall quality settings inside the editor as tesselation and stuff I was wondering;

What is the actual LUA code for it?

 

as AF, tesselation and that stuff.

 

AA and lighting was easy to find.

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Camera:GetMultisampleMode() / Camera:SetMultisampleMode()

World:GetLightQuality() / World:SetLightQuality()

World:SetTerrainQuality()

World:GetTessellationQuality() / World:SetTessellationQuality()

Texture:GetAnisotropy() / Texture:SetAnisotropy()

World:GetWaterQuality() / World:SetWaterQuality()

Texture:GetTrilinearFilterMode() / Texture:SetTrilinearFilterMode()

Camera:GetHDRMode() / Camera:SetHDRMode()

  • Upvote 6

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  • 4 months later...

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