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psygnosys

What is the best way to create streets and highways ?

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Hello people , I've been trying some ways to create streets, roads and avenues ... tried using maps in terrain creation, but it is very complicated to manage the texture , to maintain a direction straight , does anyone know any tips ? Thank you!

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I'm also interested in this. Road editor was implemented in 2.3 as shown here:

but I can't find it in the latest version. I don't know why it was removed I thought it's a very useful feature.

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The feature wasn't official nor shared with the community if I remember correct. And it didn't work with 2.5 either.

I guess the normal in engine brushes will do just fine also because it won't be a pain for the graphics card so it can load more advanced geometric

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The feature wasn't official nor shared with the community if I remember correct. And it didn't work with 2.5 either.

I guess the normal in engine brushes will do just fine also because it won't be a pain for the graphics card so it can load more advanced geometric

 

huh? huh.png It wasn't shared or official? No, you are not remembering correctly. It was one of the big features of LE2.3 (see deserthighway.sbx) and was a part of the Editor all the way to the final version 2.51. And it worked just fine once you figured out setting the rotations on the road nodes to determine how you wanted your curve to look, The biggest drawback was just how long it took to load the saved serialized data to create the road.

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Just never used it. That's probably why I didn't remember ;) my bad..

But for LE3 I just think brushes will work best ?

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