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Transparent object

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Hi, from my topdown view game i need a house roof which will be transparent, no fully hidden when character move inside. And shadows must be stay. Its possible. Now i have a invisible geometry that render shadow, and real geometry. Its possible? Sorry for my poor english. Screenshoots included.





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Yeah, the dissolve shader is what we did and it worked great for this. Also make sure you set the collision type correctly so you can pick through that model (if you are using a mouse to do that).

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