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ssr and ssao shader not working properlly


Gengivas
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It's screen-space reflection. It can only reflect pixels that are rendered on the screen. It's not perfect, but it looks pretty awesome and is completely dynamic. It looks a lot better when you have a normal map, and when the surfaces aren't 100% reflective.

My job is to make tools you love, with the features you want, and performance you can't live without.

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