Josh

Building Leadwerks on Ubuntu

5 posts in this topic

This thread is for my own reference.

 

1. Install Ubuntu 12.04

2. Install Nvidia proprietary driver

3. Run update manager

4. Install Code::Blocks IDE with GCC compiler checked

5. Install Steam

6. Install Leadwerks Game Engine on Steam

7. Install OpenJDK Java Runtime

8. Install SmartSVN

9. Run “BlitzMax_Install.sh”

10. Copy x86 and x64 libsteam_api.so files to /lib32 and /lib

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Might need to run BlitzMax_Install.sh before Steam install will work.

 

Did not mention it, but Leadwerks and BlitzMax folders must be copied to HD.

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It looks like you also have to select Settings > Compiler and Debugger in Code::Blocks and check "Have g++ follow the coming C++0x ISO C++ language standard" (or something like that).

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And make sure lib_steam.so has at least read-only permissions enabled.

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To rebuild all modules, must add this:

sudo apt-get install gtk2.0

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