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psychoanima

box of death

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Physics probably just freaked out and pushed the player with hard force against another object. The impact force in the players collision function measures the impact speed and applies damage.

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I think it's probably placed just at the right height to make your head go through the ceiling...

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While there is a problematic area here that pushes your head up into the pipe in the ceiling, the lethal forces shown in the video are no longer present.

Fixed, but there is a design flaw in this map.

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